Damage Types

About Damage Types
In the CECPR, all weapons have a damage type. Each class usually falls into one (or more if your using the CECPR mod) of each class. This will list the damage types and the weapon subclasses (Ex: Damage Type: Physical, Weapon Class: Melee)

Physical Damage
The physical damage type refers to any type of damage that isn't powered by mana and comes from something like a sword or bow. The weapon subclasses are Melee and Ranged.

Melee
Melee weapons include: Broadswords, Short swords, and Spears.

Ranged
Ranged weapons include: Bows, Repeaters, Guns, and Launchers.

Magical Damage
The magical damage type refers to any attack that is directly powered by or originates from a creature powered by mana. The weapon subclasses are Arcane and Summon.

Arcane
Arcane weapons include: Books, Wands, and Magic Guns.

Summon
Summon weapons include any weapon that does "Summon" damage.

Unique Damage
The unique damage type refers to any attack that isn't powered by mana and can't be put into the melee type ,even if it's listed with "Melee" damage in-game, this is for balancing reasons. The weapon subclasses are Yoyo Master and Thrower.

Yoyo Master
The Yoyo Master weapons include: Yoyos and Flails.

Thrower
Thrower weapons include: Boomerangs and Throwing weapons.

Support Damage
Sounds like an oxymoron doesn't it? The support damage type is Thorium exclusive and refers to all damage classes added from the mod. The weapon subclasses are Bard and Healer.

Bard
Bard weapons include any weapons listed as for the bard class.

Healer
Healer weapons include any weapons listed as for the healer class.